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skyrim increased population mod

(FTM) SH's Beach Crabs and Garden Snails (FTM) SH's Festive Valley: Required for the mod to work! The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. WARNING: Settlements are already really janky. Please note that this change is intentional. The longer and slightly more technical answer is: I dont know, can you?, To expand on this: nobody knows whether you can add a certain mod or not. (you need to have pascal's rtgi shader - There is a NON-RTGI version as well for those that dont want RTGI), Photorealistic Binoculars Overlays and misc. It is a lightweight but still complete overhaul of the perk trees allowing for an incredibly diverse amount of character customization and specialization. THE DETAILS: - This mod has been personally tested on max settings with vanilla textures and no ENB. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. In general it will be more difficult to obtain obscene amounts of gold, but it is still possible - thats just how Skyrim works without going completely overboard modifying the loot/economy. Using a spell with a weapon equipped at the same time requires using the Modifier keybind (Default is Shift), Power attacks now have a dedicated keybind (Default Mouse 3) and dodging has its own keybind also (Default V). Hello, and welcome to Protocol Entertainment, your guide to the business of the gaming and media industries. Skyscraper and tree city at Spectacle Island (WIP). As the name suggests, this mod focuses Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. I felt like some progression was needed so here it is. Exterior "Druadach Highlands -109, 8": Renamed to "Mirilstern", Exterior "Druadach Highlands -114, 11": Added pathgrid to encourage hostile Reachmen to use ramps, Exterior "Druadach Highlands -115, 12": Moved a visible beeswarm activator into its hive, Exterior "Ebonheart -2 13": Recreated cell data to potentially fix a bug where Jurid Fast-Travel would be replaced by a duplicate of another NPC or creature, Exterior "Karthwasten": Simplified pathgrids in some cells; removed balcony pathgrids, Exterior "Lorchwuir Heath": Replaced floating fish spawns with bird spawns in cells, Exterior "Vorndgad Forest": Replaced a Morrowind goblin shaman with a Skyrim variant, Exterior: Deleted objects placed in walls or underground in Dragonstar and Karthwasten. ": Forged Travel Papers now show correct information when read, Quest "Thieves Guild: Playing All Sides": Fixed dialogue filters that attempted to account for killing the Sogat Dur-Gada prior to starting the quest, Quest "Thieves Guild: The Dragon Heist": Fixed edge cases that occurred if the player beat the target to their final location; timer script should no longer run while game is paused, Quest: Added "[Lie]" prefix check to many dialogue choices where the player says they have an item when they really don't, General: Added service refusal when holding skooma or moon sugar, General: Capturable bounties will now yield after being knocked out, General: Added more mid-quest Greeting 5 entries, made expulsion dialogue mechanics more similar to vanilla by adding "PC Expelled == 0" filter to guild questgiver greetings, added more expulsion blockers for quest topics, General: The enchanter Eancor in Karthwasten now has 1,000 gold to be more in line with vanilla enchanters, General: Sorri in Vorngyd's Stand now sells food and drink, General: Enabled barter for Ywelac in Dragonstar West, General: Durak gro-Bal in Uramok Camp now has a lower Unarmored value to allow him to wear his light armor, General: Changed Rosleen in "Karthwasten, The Droopy Mare Tavern" and Swims-Far-Rivers in "Dragonstar East, Shadowkey Tavern" to class T_Sky_SavantService to more closely follow vanilla Thieves Guild NPCs plus increase the number of map/guide vendors, General: Replaced many names in "Background" entries with %Name (the "Non Clairvoyant Nerevarine" MWSE mod should now be more compatible), General: Replaced references to various forts in dialogue with updated names and directions, General: Changed "Pachkanan" topic to "Pachkan" to fix an inconsistency with other tribes' topics; added "AddTopic Pachkan" to various entries, General: Increased the level and stats of the mercenary Rismund; he now properly returns to the Droopy Mare via "Change the plan" dialogue topic, General: Added more heavy cuirasses to Dragonstar vendors, General: Added "Water Breathing" spell to Selenya in Dragonstar West and two restocking "Water Breathing" potions to Rianard in Karthwasten, General: Added "rules" and "requirements" dialogue entries for various Guilds, General: Fixed bed mechanics in Reachman tradehouses, General: Changed "my pa" topic to "like my pa" to stop blocking the vanilla "pants" topic, General: Fixed Hammerfell Mages Guild entries in "join the Mages Guild" topic, General: Removed Dunmer spells from various NPCs, General: Replaced some items with updated/more appropriate alternatives, General: Fixed many instances of item/container ownership. Living Skyrim v3.0.0 has been cut back severely from the performance hog it was in v2.0.0 and on. If your PC is struggling to run Living Skyrim, see the Performance Optimizations section of this document for tips and tricks to receive better performance. Its not quite as much of a ghost town at night like in 1.31 and instead is more in the middle with patch 1.5. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. All rights reserved. Propably incompatible with any mod that edits Minutemen quests. Halgari joins Nexus Mods to help shape the future of Vortex. An updated hunting pressure mod that decreases the size of the pressure as well as lowers the cooldown and reset numbers. If you want some tips related to getting started playing the list, refer to the Getting Started in Living Skyrim section of this document. modify Improvised Blind ability. This is due to the combination of Trade & Barter and Eve. Install hundreds of mods with the click of a button. But if you looking for a combination of movement and aiming, this is the mod to get! Copyright 2022 Robin Scott. The removal of most of the items placed in the world shifts the focus of loot from picking up everything in a dungeon to seeking out and opening every chest you can find. Nexus Mods . This mod reduces/removes weight from many different types of items, and is fully customizable to your liking depending on which files you choose. Opposite the loot side, we have the economy side of things. It would take a tome to cover every single mod here, but there are a few to be aware of in particular: Very few quests are untouched by Living Skyrim. Timing is Everything delays the DLCs (Dragonborn and Dawnguard, specifically) and various other quests until you are strong enough to take them on. Log in to view your list of favourite games. General: Fixed various dialogue entries' typos, filters, etc. Wearing heavy armor will result in a step dodge, whereas light armor will result in a rolling dodge. Required for the mod to work! Go through a few locked doors until you exit to Skyrim, where youll find the Messenger dragon from the starting room. To add tags, simply start typing the tag you're after. Install hundreds of mods with the click of a button. Achieve That is an achievement mod which gives you XP and achievement points. Youll need these breaks as theres a significant difficulty spike between Bleak Falls Barrow and your first dragon fight as well as between the First Lessons quest and the expedition to Saarthal. Mod name With any start except for the Dragonborn start, Helgen will remain intact as a fully functional town until such time that you decide to start the main story. It will 100% break them. The optional skills XP and kills XP modules should not be turned on - Living Skyrim isnt set up to use these by default and can therefore cause issues. You may have issues assigning jobs and what not. See below for a complete list of quest-related changes and the new quests added by this list. Also for your consideration: Immersive Patrols, and Interesting NPCs. Items will sell for less and cost more to buy across the board. WebThe latest Lifestyle | Daily Life news, tips, opinion and advice from The Sydney Morning Herald covering life and relationships, beauty, fashion, health & wellbeing The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. New books, armor, clothing, weapons, and more. All rights reserved. The powerful open-source mod manager from Nexus Mods. A footnote in Microsoft's submission to the UK's Competition and Markets Authority (CMA) has let slip the reason behind Call of Duty's absence from the Xbox Game Pass library: Sony and The following system is ForgottenGlorys personal computer and is able to run the list at a constant 60FPS including ENB at 1440p monitor resolution. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. Outside the cities, l, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. The two primary mods that contribute to this are Inconsequential NPCs and Increased Enemy Spawns. This is counter to how the Engarde mod page and videos you see online will function. Troubleshooting Built using the Skyrim Interactive map to attain the highest level of detail and accuracy. The XP given is almost equivalent to that of main quests, and is a great way to level up your character as the game progresses. Prop 30 is supported by a coalition including CalFire Firefighters, the American Lung Association, environmental organizations, electrical workers and businesses that want to improve Californias air quality by fighting and preventing wildfires and reducing air pollution from vehicles. As for RAM, 16GB is the minimum recommended specification for running the list. The dog interact bug isn't really a thing anymore and if you only want to increase Elmer's speed than that mod will work fine. This Mod adds the 'Larger' and 'Huge' terrain size and some more terrain options: Swamp, Caldera, Plains, Big Lake, Flooded Plains and Waterworld. Wabbajack does support updating an existing installation of a modlist. Everything in the store 90% off.Weight reduction on everything accept the ammo.Made a view changes in the clip size of various weapons. Refer to this before asking for support. Separate new tags with spaces. - Dres slaves no longer fight with your bandit slaves (or any of your PH slaves) - I ran the mod through TES5edit and deleted some dirty edits. - Consumer goods upkeep increased from 1 to 2. Replaced a Reachman witch with a new Hagraven creature, added another Hagraven somewhere else Overhauled the greeting system to be more like vanilla (high chance of city-specific greetings & low chance of generic fallbacks), Stopped some creatures from continuously walking into stable walls in Karthwasten and Haimtir, Some balance passes here and there for unique weapons and armor. Copyright 2022 Robin Scott. Living Skyrim includes a number of mods that increase the population of both creatures and characters in the world. Textures range from 512x512 to 4K and everything in between. Including daggers, axes, maces, swords, battleaxes, which can be found, taken from opponents (almost Keep an eye on the notifications for this mod, as it will keep you up to date on who is in control of what regions. The Living Desert - Travelers Patrols Consequences Increased Population and more. Before you get started installing or playing Living Skyrim, its important to note a few things: Sections labeled important like this one will tell you when you need to pay extra attention to something. RAM: G.Skill TridentZ Neo 32GB DDR4 3600MHz CL16, GPU: nVidia RTX 2080 Super 8GB (8192MB actual), Storage: Sabrent Rocket 2TB M.2 NVMe 2280; Samsung EVO 860 250GB; SeaGate Barracuda 2TB 7200RPM. 31KB 76 Engarde completely overhauls the combat controls, especially concerning using a weapon and spell at the same time. It is impossible to go more than 5 minutes without coming across an NPC of some kind be it bandits, a patrol, or an animal. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. Do NOT import standalone followers (Inigo, Lucien, etc.) It also lets you combine spells into a single cast, again, assuming you have the magicka to cast them both at the same time. You can also stumble across battles between factions if their territories overlap. Thanks to reddit.com/u/fireundubh for his large reference posts. Microsofts Activision Blizzard deal is key to the companys mobile gaming efforts. To do so, go behind the counter and enter the basement. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Assuming a fair fight this generally means that combat will be fast-paced and somewhat deadly. Nexus Premium will cut your install time to a fraction of what it would be by automating both the mod download and mod install processes of installing the list. The powerful open-source mod manager from Nexus Mods. Make sure to investigate all of your options! Reforging - To the Masses adds around 300 vanilla-friendly melee weapons to the game. layam for all of the help with Paradise Halls. Created using Wolvenkit. If you are asking this question from a perspective of just installing the mod and expecting it to work, then the answer is a resounding, unequivocal NO. Hopefully, when Bethesda releases some patches that fix settlement issues it helps this mod's stability as well. In general, chests have been overhauled such that no two chests are ever the same and contain a fantastic assortment of things you can find. Wintersun covers the religious aspect of the game, Summermyst covers enchantments, Thunderchild covers shouts, and Mundustar covers the various standing stones of the world. If you instead only wish for a brief overview of the major changes this modlist makes, you should refer to the Important Mods You Need to Know About of this document. Gifts of Akatosh is a Skyrim mod that will net you an awesome piece of armor along with four new weapons. Mods requiring this file. Its not quite as much of a ghost town at night like in 1.31 and instead is more in the middle with patch 1.5. Not actually required but recommended to add contents to fully enjoy my mod. Between all of these and the additional options found below, it is possible to have multiple mage playthroughs and never do the same build twice. You are not required to have Nexus Premium to install Living Skyrim, however, it is highly recommended. Version 1.1.3 (29-03-09) Does it require modifications in Creation Kit? Organic Factions and its Extension adds groups of NPCs that dynamically expand, recruit, and find new leaders. Copyright 2022 Robin Scott. Nethers Follower Framework has too many features to list, but what you need to know is this: You can have multiple followers, you can configure just about anything about them, and youll have a lot more flexibility with controlling your followers. Reduced hunting pressure you can shoot up to 30 animals before the zone is distroyed als the radius of the hunting pressure has been reduced. At Your Own Pace (Main Quest & Mage Guild), Artifacts - The Tournament of the Ten Bloods. 4GB graphics cards may be able to run the list if you do not use ENB, but it is not guaranteed. Fractal releases Adjust 2 and Anode SFX Bronze. The powerful open-source mod manager from Nexus Mods. The same is true of just about everything you can purchase from a vendor. Gameplay. Namely, Legacy of the Dragonborn, Helgen Reborn, and Project AHO. Lastly, I (ForgottenGlory) and the Living Skyrim development team do not support this in any way, shape, or form. Adding to, changing, or removing from Living Skyrim is not supported. Naturally, because of the increased amount of loot youll find, the price of many items has been increased drastically. For a total of 600 troops. Normally this would be cause for concern, but you will also find that the amount of just randomly placed objects in the world has been significantly decreased by Iris. All of these keybinds can be customized in Engardes MCM, the Dodge keybind is labled as Defensive Action. To address this, Living Skyrim seeks to overhaul both sides of this coin. This mod has quite a few features available, reading its mod page is highly recommended. The basic Mr Black mission files ready for you to try your luck at a Black Bear GO, i just found a comment in sneak hunt mod that says: "The character is loud as an elephant in a china store"well. not anymore. The powerful open-source mod manager from Nexus Mods. Simply put: this mod adds cost to all guns from dlcs or otherwise free. This mod fixes the High Noon bug; without it, this mod would be pretty useless. "Huge variety of mods" is the primary reason people pick The Elder Scrolls V: Skyrim over the competition. You will have to revisit some dungeons once you are stronger or have more followers. 2KB ; 289-- Nomad Zero Pop. Log in to view your list of favourite games. Moves Mountain Lion drink time to the middle of the night, and extends drink times of other animals. Every mod can be made to work with every other mod, the real questions you should be asking are: How much work would it take to add this mod? and Do I have the knowledge, tools, and skills to add this mod?. 1.2. Increased Productivity Increases all production buildings productivity by 100% (Default: 100% - Can be adjusted to any value, e.g. Two small slave camps, a paid labor system, and follower stand-down for Paradise Halls (0.6.x compatible!). Copyright 2022 Black Tree Gaming Ltd. All rights reserved. What this mod does is adjust all of the Crowd Density settings in game to have tweaked values to finally have no more performance drops overtime when running anything but the vanilla High setting. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. The Take Notes mod is included to chronicle your adventure and also to help you remember what places you need to revisit. It also places a restriction on how high your skill needs to be before you can even attempt to learn more powerful spells. In general this covers most of the overworld locations. All rights reserved. Well, to put it simply, there are a lot of NPCs to find and interact with now. New California laws will create 4 million jobs, reduce the states oil use by 91%, cut air pollution by 60%, protect communities from oil drilling, and accelerate the states transition to clean Odin, Triumvirate, and Elemental Destruction Magic make up the mods adding new spells to Living Skyrim. In general, it is recommended that you have a processor with a clock speed of at least 3GHz and a graphics card with at least 6GB of VRAM. - Increased the chance that a Mod Kit will be carried by a relevant NPC to 3% (from 2%). Silent Moons Camp for example now has somewhere in the range of 30 enemies to fight. Whether its a location revamp like Bleak Falls Barrow Revisited, or a quest rewrite like Finding Helgi and Laelette, its unlikely youll play most quests the same as you would in vanilla. This Friday, were taking a look at Microsoft and Sonys increasingly bitter feud over Call of Duty and whether U.K. regulators are leaning toward torpedoing the Activision Blizzard deal. The powerful open-source mod manager from Nexus Mods. Karthwasten House for Sale - Wheatfield Home, MUSE - The Northerner Diaries in Morrowind - SHOTN version (Music by Jeremy Soule), Slower Leveling Speed (an ideal Tamriel Rebuilt add-on), Songbook of the North - A music mod for Skyrim Home of the Nords. The powerful open-source mod manager from Nexus Mods. Naturally, because of the increased amount of loot youll find, the price of many items has been increased drastically. Alternate Perspective modifies how the main quest begins in Living Skyrim 3. into Nethers Follower Framework. You can filter your search by including or excluding tags. WebAnimal Population Scanner. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Mods requiring this file. Otherwise it just feels terribly wrong and I breakdown. There are two sides to the Skyrim economy: Loot, and trade. - Previously (as it turns out), Laser Sights and Auto-Fire Mechanisms only affected the minimum spread *achievable* by a weapon. Additionally, several of the quest mods included with Living Skyrim have player homes associated with them. WebAbout Our Coalition. Also, for the more kleptomania-inclined among you, youll find some helping hands in Khajiits Steal Too. 17,456. 50% Works with town hall items. - The iterator ceiling for the buyslave array has been increased so you should be able to get close to all 50 slaves (I was only able to buy 48). Hello and im pretty nervous cause this is my first ever created mod. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. While Legacy of the Dragonborn is not a focus of Living Skyrim, every applicable patch has been included as well as The Curators Companion so you can easily identify items that go in the museum and you can reasonably expect to have a home for any and all items you come across. Immersive HUD keeps pesky HUD elements out of the way when you dont need to see them. -Object distance increased Gameplay :-Enemies spawn even in liberated parts of the map now-Decreased animal population. Endorsements. What does this mean? Adding a bunch of random mods on top of it and then expecting it to just work is naive at best. About this mod. loli waifu simulator. Conquest of Skyrim is an ambitious mod that allows the player to create their own faction independent of the Stormcloaks and the Empire. Warning blocks like this one will warn you when you absolutely must not forget to do something. Due to a current bug with TrueHUD, you will have to skip a portion of the intro. Assuming that any mod is (or is not) compatible with any other mod is absurd. Exterior: Added ownership to many exterior containers, Exterior: Deleted unnecessary pathgrid nodes, Interior "Aejoir Cavern": Replaced some loot that wasn't appropriate for the area; raised a rock that was blocking a path, Interior "Angturiel, Tempest Depths": Adjusted NPCs' items, Interior "Criagach Saide Burial Grounds": Renamed to "Criagachsaide", Interior "Dragonstar East, Arena": Flipped the placements of Lovi the Gut and Duncan to resolve an NPC pathing issue, Interior "Dragonstar West, Guild of Mages": Replaced DSW guard with Mages Guild Lampknight, Interior "Dragonstar West, Nukra-Tikil Tavern": Flipped Lisva and Herard's positions to resolve an NPC pathing issue, Interior "Gurmshal, Konungrshof": Replaced some loot that wasn't appropriate for the area, Interior "Heifnil's Folly": Added new loot, Interior "Karthwasten Docks, Granary": Attempted to fix pathgrid, Interior "Karthwasten, Kemba's House": Replaced unique "Bow of Shadows" with a generic long bow, Interior "Karthwasten, Red Palace, Vault": Replaced a Grand Soul Gem's deprecated soul, Interior "Kulmar Cavern": Adjusted some NPCs' fight values, Interior "Mirilstern": Fixed various interior loaddoors that were going to wrong locations, Interior "Ocsenna": Added new loot; deleted visible smoke activator; attempted to fix stone ramp that was difficult to climb, Interior "Vars Tharnil, Simleth Caverns": Lowered a static object that was blocking some hidden loot; adjusted a large rock that was blocking a path, Interior: Added missing blacksquares behind loaddoors, Interior: Fixed holes and missing roofs, Interior: Raised/sunk numerous bleeding/floating objects, Interior: Removed unnecessary item ownership in a few caves, Interior: Deleted coordinate-bugged items, Quest "A Beggar in Need": Adjusted Halvir's disposition requirement, Quest "A Forlorn Barrow": Fixed transition to follow-up quest; checked "finished" for a journal entry, Quest "A Lost Sister": Enabled Carincia by default; cleaned up her dialogue entries in "wretched cave"; added check for whether player killed her before starting quest, Quest "Aland Remyon's Treasure": Aland's chest is now enabled by default; fixed script error; changed Aland's Lantern to have a unique glow, infinite duration, and a value of 500, Quest "Alms for Mara": Fixed issue where holding too much gold would prevent quest completion, Quest "Between a Hag and a Boar": Adjusted Malthorc's scripts so he attacks if provoked, Quest "Bounty: Bogakh gro-Durz": Fixed directions in bounty's note, Quest "Bounty: Cegoraec": Fixed journal filter in Veros' "bounty" dialogue; adjusted Eidean's spells so he doesn't kill Cegoraec, Quest "Bounty: Iztara": Added additional method to get Iztara back to Taurus Hall; added mid-quest Greeting 5 entries for Turoc and Iztara, Quest "Bounty: Lovi the Gut": Lovi now surrenders immediately if you've finished another Dragonstar East questline\, Quest "Chthonic Secrets": Fixed some filters that were causing dialogue loops; added additional hints on how to find Taliesinntara; initial journal entry no longer prematurely lists the components of the ritual; gave Fhegain and the second ritual more significance; cleaned up dialogue issues, Quest "Curses and Horses": Removed Nelisse's forcegreet; updated her dialogue structure and scripts; adjusted horse locations; added horsemeat leveled item to horses, Quest "Direnni Registers": Fixed dialogue choices when offering to sell a Register; adjusted turn-in payments; removed "Direnni Tome:" prefix from Codex names, Quest "Divided Loyalties": Fixed a couple of dialogue inconsistencies and filters, Quest "Facing a Chicken Menace": Separated some dialogue into a new topic; added a player choice at end of quest; reworked mechanics such that a companion can now better assist the player if desired, Quest "Fighters Guild: Wormmouth Problem": The Wormmouth is now enabled by default in the world, Quest "Ghoul Hunt": The cultists are now enabled by default, Quest "Illness in the Alehouse": Added another "accuse poisoner" option to bridge some journal entries; alehouse patrons now get a disposition boost, Quest "Mages Guild: A Case for Concern": Changed Franco Azarius to new class T_Sky_Barrister, Quest "Mages Guild: A Crisis of Character": Mages Guild NPCs' "Ravos" entries are now more reflective of the quest choices; journal now correctly records what the player tells Ji'Tavarad about Ravos; fixed Thane Gorvrda's "Send another guild member" responses; fixed Ravos' greetings in the event that he returns to Karthwasten; changed script mechanics to better ensure that one quest path plays as expected; gave Havild Mild-Heart a Sky_NoLore filter to account for possible player choices; Havild's inventory chest now moves with him to Karthgad if applicable, Quest "Mages Guild: An Acolyte in the Arena": Changed Duncan from T_Sky_MagesGuild to T_Ham_MagesGuild; moved Duncan to the ground floor; fixed possible endless journal update spam if player attempted to help Duncan win his fight; Eranthos and Briesele now have more timely comments if Duncan returns to the Guild, Quest "Mages Guild: Angturiel": Ciirarril Direnni should now recognize that Galklintha is dead if she was killed before the quest was started, Quest "Mages Guild: Mesa Medicine": Fixed Aynoc's references to the Braign tribe in her "Reachman alchemy sample" dialogue, Quest "Mages Guild: Out for a Spell": Penumbra journal update should now always fire; changed spell effects on Reachman spell and reduced its cost; fixed some dialogue filters, Quest "Mages Guild: Public Perception": Changed dialogue logic to account for possible variable-setting bug; Davanna now appears in a different location in the Mages Guild hall if she is convinced to travel to DSW; she no longer shares the same spot as the new Lampknight, Quest "Mages Guild: Regulated Research": The letter is now enabled by default; adjusted Veros' dialogue filters, Quest "Mages Guild: The Penumbra": Picking up the notes will only update the journal if on the quest; activating the basin now works if the player never brought the Penumbra to Muirach in KWMG02; fixed some directions and added some for Ruari; added Ruari map marker; added new topics with some info on where to find Rulat's ingredients; fixed quest progression when talking to [redacted] and added filters to his dialogue entries, Quest "Mages Guild: Turbulent Teleporting": Nistamal should now have appropriate dialogue; added missing reputation gain; added directions to Dragonstar, Quest "Mining for Worms": Added checks for edge cases; removed superfluous dialogue; added disposition rewards, Quest "Nahassar's Love Letter": Fixed Nahassar's script that prevented him from properly disabling, Quest "Pursuit of Knowledge": Davanna's research is now enabled by default, Quest "Reaching for Answers": Added missing flags to various journal entries, Quest "Reaching for Love": Conall can now be slightly farther from Lisva to trigger quest completion; Lisva now has inventory to barter and properly gives a discount if she's reunited with Conall, Quest "S'Viir's Hidden Hoard": The hoard is now enabled by default in the world; renamed the container from "S'Viir's Hoard" to "Hidden Hoard" and slightly adjusted its position in the ground; changed Norjor's "background entry", Quest "That Pig of a Nord": Changed boar's name from "Strange Boar" to "Gurskar", Quest "The Baker and the Bread Thief": Adjusted interaction mechanics with Rhalan; fixed dialogue and journal filter issues in "stolen bread" topic and Greetings; added additional dialogue; consolidated repetitive dialogue entries, Quest "The Dragonstar Arena": Moved disqualification mechanics to the gate door; player can now change their mind before entering the pit without being disqualified; the last challenger's weapon is now enchanted as intended; adjusted Orgak gro-Ulagash's stats so he now trains the appropriate skills, Quest "The Missing Skull": Fixed edge case that could lead to difficulty in progressing; fixed some DSE Thieves Guild tie-ins; added disposition increases and post-quest Greeting 5, Quest "Thieves Guild (Dragonstar)": Added mid-quest Greeting 5 entries; Cael will now follow the player more closely, no matter their speed; separated Cael's GetDistance checks into their own mini scripts to improve performance, Quest "Thieves Guild: A Curious Concoction": Cleaned up Rianard's assistants' scripts, Quest "Thieves Guild: A Dancing Distraction": Fixed post-quest dialogue filter for Lorvacah's "join the Thieves Guild" entry, Quest "Thieves Guild: Doing a Cat's Job": Fixed post-quest dialogue filter for J'Diir's "deliver moon sugar" entry, Quest "Thieves Guild: How to Rob Oneself": Locked chest journal update should now always fire, Quest "Thieves Guild: Papers, Please!

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